![]() This guide uses the watchdog feature feature. These files expose their content in the CKEditor5 global, using the following format: In order to run the editor, you need to load the necessary files (base DLL + CF base DLL + editor creator + features). Presented in this guide is the simplest method that uses the tags. The exact way to use a DLL build will depend on your system. # Integrating CKEditor 5 Collaboration Features as DLL builds In order to create an editor with collaboration features, you need to use the two base DLL builds plus a DLL-compatible package build for each plugin you would like to include. These DLLs are available on NPM in packages. The CKEditor 5 Collaboration Features DLL builds are available in this format as well. Every package that is not a part of the base DLL builds, is built into a DLL-compatible JavaScript file. The build is available on NPM in ckeditor5-collaboration package. It is a single JavaScript file that includes all necessary files for the collaboration features packages and extends the base DLL for CKEditor 5. Base DLL build for CKEditor 5 Collaboration Features.The build is available on NPM in ckeditor5 package. These packages are either the framework core, or are features used by nearly all editor installations. It is a single JavaScript file that combines the contents of several core CKEditor 5 packages: utils, core, engine, ui, clipboard, enter, paragraph, select-all, typing, undo, upload, widget, and watchdog. # Anatomy of a DLL build with CKEditor 5 collaboration featuresĪ DLL build of the editor consists of the following parts: Make sure to read the base guide first before proceeding. The minimal configuration, assuming that you use the same methods of handling assets as CKEditor 5 builds, will look like this: // guide discusses using a DLL build together with CKEditor 5 Collaboration Features and is supplemental to the CKEditor 5 DLL builds guide. Finally, to localize the editor you need to use the webpack plugin.Similarly, you need to handle bundling SVG icons, which are also imported directly into the source.They are included in the CKEditor 5 sources using import 'path/to/styles.css' statements, so you need proper loaders. Handling CSS files of the CKEditor theme.There are a couple of things that you need to take care of when building CKEditor 5: The list may differ if you want to customize the webpack configuration, but this is a typical setup: npm install -save list will differ if you want to use TypeScript in your project - additionally, you need to install ts-loader. An example list of plugins may look like this: npm install -save second step is to install dependencies needed to build the editor. Keep in mind, however, that all packages (excluding must have the same version as the base editor package.Ĭopy these dependencies to your package.json and call npm install to install them. ![]() At this moment you can choose the editor type and the features you want. If you base your integration on one of the existing builds, you can take them from that build’s package.json file (see e.g. This makes it less convenient than the method described in this scenario.įirst of all, you need to install the source packages that you will use in your existing project. ![]() by publishing a new npm package or using tools like Lerna). This will give faster build times (since CKEditor 5 will be built once and committed), however, it requires maintaining a separate repository and installing the code from that repository into your project (e.g. Similar results to what this method allows can be achieved by customizing an existing build and integrating your custom build. This integration method gives you full control over which features will be included and how webpack will be configured. This means that you will not actually use the builds anymore, but instead build CKEditor from source directly into your project. This scenario allows you to fully control the building process of CKEditor 5. Therefore, a prerequisite to this guide is that you are using webpack as your build tool. More work on this subject will be done in the future. For example, the that allows to localize the editor is only available for webpack. It is still in an experimental phase and supports a limited number of features. ![]() It should also be possible to build CKEditor 5 using other bundlers (if they are configured properly), such as Rollup or Browserify, but these setups are not officially supported yet. CKEditor 5 is currently built using All builds, examples and demos are generated using this bundler.
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